Hey mate,
I'm going to step back from the wording because I'm not that great at that.
Well done on the Delta card mate, it looks cool, the only thing I noticed was that the Delta stuff around the edge has all the metal textures behind it, rather than the green grass texture.
Anyway, level 3 1/2?
I absolutely LOVE what you've done with the blanks with regards to the Lapras card - I al so LOVE the Lapras card itself mate, Good job!! :D
No problems. You can try some if you want! xD You can't really credit me for the Lapras card, I just copied the real one word for word... The art wasn't exactly remade to look more modern either, considering its only one generation back - 3-
♪~Luis~♫
Ok um, let's see what we've got..
Quote:Poké-BODY: Gift of Midnight Trees. Any damage done to Shuppet is reduced by 10 damage times the number of Night tokens on Shuppet (after applying Weakness and Resistance).
Obviously this would be ALL damage - normal game mechanic would be "Any damage done to Shuppet by your opponent's attacks is reduced...", but that's totally up to the decision of the maker (ie, you!)
Quote:[-] Forest's Aid (10x) Put 1 Night token on Shuppet. Then, this attack does 10 damage for every 2 Night tokens on Shuppet. (If Shuppet has an odd number of Night tokens on it, don't count the extra one.)
Obviously that is my best guess - there is no mechanic in the real TCG that mirrors this.
As for Lapras:
Quote:Poké-POWER: Support Navigation. Once during your turn (before your attack), when you put Lapras from your hand onto your Bench, you may search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Just added the before your attack part and flipped the "from your hand" and "onto the Bench" clauses. Really, it's pretty much Staraptor FB LVX's power, except it only works when you play it.
Kudos for adding the new mechanic with Shuppet :) It's very green XD
(23-08-2009 01:45 AM)PapaLuLu27 Wrote: [ -> ]Okay, so one is that I need to word this correctly.
Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now confused. If tails, place one damage counter onto Furret.
Do that's all fine I know that much, but then I have the idea of side effects...
"If Furret is Burned and the coin is heads, the Defending Pokémon is now Burned."
and then there's the Poke-Power restrictions.... But anyone know how it should be written?
Oh, and Furret's attack is coin calling based.... Like, flip a coin and call a side, if called correctly then blablabla, if called incorrectly then blablabla. Anyone know how to write that properly?
Hmm... I don't think there's anything in the real TCG that deals with calling flips...
Assuming all of the Special Conditions mirror, I suppose my best guess would be
Quote:Poké-POWER: Mirror Tail. Once during your turn (before your attack), if Furret is affected by any Special Conditions, you may flip a coin and call it in the air. If you call it correctly, the Defending Pokémon is affected by the same Special Conditions as Furret. If you call it incorrectly, put 1 damage counter on Furret.
I guess. If that's even what you were intending with that.
Well basically Furret can use it anytime. You have to flip a coin., If heads, then the opponent will normally be Confused. But if Furret is Burned, then there will be an additional side effect where the opponent is Burned aswell. It's called Dizzy Coil btw, based on how Furret can manipulate its long body like it is without a spine :]
What do you think would be a good replacement for the calling flips?
♪~Luis~♫
(23-08-2009 02:16 AM)PapaLuLu27 Wrote: [ -> ]Well basically Furret can use it anytime. You have to flip a coin., If heads, then the opponent will normally be Confused. But if Furret is Burned, then there will be an additional side effect where the opponent is Burned aswell. It's called Dizzy Coil btw, based on how Furret can manipulate its long body like it is without a spine :]
What do you think would be a good replacement for the calling flips?
♪~Luis~♫
Calling the flip just seems unnessessary - either way, you have a 50% chance of getting the effect, so it just seems redundant to me.
I know this is a shniggleload of text, and there's probably a few ways to do it, so here's a few for the community at large to chew on:
Quote:Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is Confused, and if Furret is Burned or Poisoned, the Defending Pokémon is also Burned or Poisoned. If tails, put 1 damage counter on Furret.
Quote:Once during your turn (before your attack), you may flip a coin. If heads and if Furret is Burned, the Defending Pokémon is now Burned and Confused. If heads and Furret is Poisoned, the Defending Pokémon is now Poisoned and Confused. If heads and Furret is not affected by a Special Condition, the Defending Pokémon is now Confused. If tails, put 1 damage counter on Furret.
It's limited to just adding Burned and Poisoned since you can't be any combination of Asleep, Confused, and Paralyzed. If you wanted to add in different effects for Furret already being Asleep or Paralyzed, then I would go with option 2 above and add whatever they are in. Although you'd need a mighty small font to fit it on a card.
I'm almost positive there is one Pokémon from some set sometime that bounces any Special Conditions back at the Defending, and it would be nice to reference it, but i can't remember what card it is.