Don't you leave the outlines all black! >=O
You should colour the outlines according to the area they frame. Only a bit darker.
I don't particularly like the raddish Pokemon in the first place... but puting that aside.
The sprites are pretty good but the shading is rather... unrealistic. because of that they look kinda flat. keep up the good work.
These look great! Keep practicing and they will be super soon! ^-^
Though the colors do seem a bit dark...
They Look Good, But yeah I agree with the Others try to put some different colors on the outline it makes it seem a bit more realistic, And the last evolutions arms are pretty straight, I mean unless there supposed to be like that, But otherwise its a pretty great sprite keep it up :)
The best one out of the three is the first stage.
Why?
1:The second stage reminds me of Nuzleaf, which implies you used it as a base. You never want people to be able to tell what your base is.
2:The third stage's head seems awkwarly posed. That is not a natural-looking slouch. Plus the left arm (our right) looks too thin.
Of course, I know absolutely nothing about spriting so....
I also agree that the colors are too dark.
I like them... but there are two things that I seem wrong about all of them:
1.) They all have black outlines. This can be fixed by just copying the wanted color into your paint brush (or whatever you are using to sprite), double click the color in your pallet, go to "Define Custom Colors", and slightly pulling the bar down until they are dark, but not black.
2.) There is only two base body shades. This can be improved by adding shades in between the hues of the two you are currently, and possibly some highlights like on the head and one of the shoulders.
^-^ I hope I helped
(10-03-2010 08:01 PM)WiiOmi Wrote: [ -> ]Don't you leave the outlines all black! >=O
You should colour the outlines according to the area they frame. Only a bit darker.
Hay i act according to your advice and colour the outlines red according to the area of the frame which is blue. It is appropriate or not?:rolleyes:
I didn't use "the frame".
I used "(to) frame".