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If there were to be a light type, what would it's niche be in the type chart? This is not for discussion of Acanthite's Light-type (although I do want to know its weaknesses, etc., along with Virus's), but it's about for what you guys think should be the Light-type.

In my version, whipped up on the Ultimate Type Tool, Light is...

...weak against - Grass, Poison, Dark
...resistant to - Electric, Fighting, Flying, Bug
...completely resistant to - Ghost
[neutral types: Normal, Fire, Water, Ice, Ground, Psychic, Rock, Dragon, Steel, Light]

...super effective to - Fighting, Poison, Dark, Bug, Ghost, (Psychic*)
...not very effective to - Water, Ice, Ground, Steel
...ineffective to -
[neutral types: Normal, Fire, Electric, Grass, Flying, (Psychic*), Rock, Dragon, Light]

*I'm still debating where Psychic belongs. I would put it in the weaknesses, but that might be too many.

This would mean trouble for Heracross, Toxicroak & co., Beedrill & co., Venomoth & co., Gengar & co., Ariados & co., Dustox, Skuntank & co., Drapion & co., Shedinja, Sableye, and Spiriromb.

Yay!
To me, this makes light type seem WAY op, that many strengths and you give it an immunity? Poppycock.
I think that light-types are completely unnecessary and should not be added into any fangames whatsoever when types such as Chaos, Sound, and Space get no representation whatsoever.

In addition, light-types are invariably angelic, overly feminine white humanoids with wings and/or haloes, while actual light (and thus, most interesting ideas) is ignored.
Fangking Wrote:I've always said Light is Super Effective against Dark and not affected at all by Dark attacks (since who has ever heard of a darkness that extinguishes light?) although I see Diavil as having a signature attack that bypasses that immunity and does double base damage to Light types (black hole themed?)

Light's stats:

Super effective against: Dark, Bug, Ghost
Not very effective against: Grass, Psychic, Steel
Weak to: Ghost, Poison
Resistant to: Light, Fighting, Bug
Immune to: Dark

Light is a mostly defensive type so only has a couple of weaknesses but carries resistances to types that might be seen as more offensive usually (the idea that dark cannot extinguish light and that the calm spirit of light placates fighting types namely, also that bugs scatter when light is shone upon them - take Light type as both literal light and also "Good type"). Ghosts are "exorcised" by Light types but equally can "possess" them and compromise them. These are just a few of the thought processes that went into this chart.

Virus has no strengths or weaknesses, it is an entirely neutral type that benefits only from STAB attacks and unique abilities, and often unusual base stat spreads. The premise for this is that they are artificial Pokémon not comprised of the same stuff as "natural" Pokémon so do not affect them on an elemental basis.

Soblem prolved.
(11-07-2010 01:10 AM)Kam Wrote: [ -> ]I think that light-types are completely unnecessary and should not be added into any fangames whatsoever when types such as Chaos, Sound, and Space get no representation whatsoever.

In addition, light-types are invariably angelic, overly feminine white humanoids with wings and/or haloes, while actual light (and thus, most interesting ideas) is ignored.

If a game were to make a Light-type, who are you to say what it would represent? I think it should represent both aspects, like Dark represents actual darkness or evil intents, etc. Chaos, Sound, and Space-type are, in my opinion, completely stupid and unnecessary. Maybe Space, but Sound? Are we going to make a Growth type? Chaos would basically be represented by Dark. It's like making a Plant-type or a Fruit-type.
(11-07-2010 10:06 PM)Wierdmin Wrote: [ -> ]
(11-07-2010 01:10 AM)Kam Wrote: [ -> ]I think that light-types are completely unnecessary and should not be added into any fangames whatsoever when types such as Chaos, Sound, and Space get no representation whatsoever.

In addition, light-types are invariably angelic, overly feminine white humanoids with wings and/or haloes, while actual light (and thus, most interesting ideas) is ignored.

If a game were to make a Light-type, who are you to say what it would represent? I think it should represent both aspects, like Dark represents actual darkness or evil intents, etc. Chaos, Sound, and Space-type are, in my opinion, completely stupid and unnecessary. Maybe Space, but Sound? Are we going to make a Growth type? Chaos would basically be represented by Dark. It's like making a Plant-type or a Fruit-type.

Take a look at any fakedex with the light-type in it. Chances are, you're going to be seeing light representing divinity.

The thing with Space, Sound, and Chaos is that they can't be represented by other types. One could argue that Dark could be used to represent chaos, but playing dirty and being nocturnal doesn't necessarily mean that you're insane. (Dark is not evil, folks!)

How do you represent Sound? You can't with the existing type system.

How do you represent Space? You can't with the existing type system.

Growth and Fruit could be grouped into Grass; these three can't.
Quote:One could argue that Dark could be used to represent chaos, but playing dirty and being nocturnal doesn't necessarily mean that you're insane. (Dark is not evil, folks!)

No, Dark isn't nessecarily evil, but evil would be dark, so Chaos WOULD be grouped into Dark. It's like the statement, "A dog isn't always a poodle, but a poodle is always a dog".
How do you have 'Space' attacks? Do you mean the actually emptiness vacuum of Space, or space-themed attacks? If it has something to do with the moon or any solidified bodies..then it'd be ground and rock. Meteors? Well, Id hope Pokemon wouldn't have those abilities, but...Fire/Ice/Rock depending on the actual moving object.

Sound? Every move would be...identical, just varying in intensity. Vibrating air...wooo, the possibilities. /sarcasm

Chaos? Thats stupid. Thats like having races of human [black, white, Asian, etc] and then calling bad people Chaos.

Im not a huge fan of Light type either, but...dont knock it when you use these as examples.
(14-07-2010 05:46 PM)Kudamon Wrote: [ -> ]
Quote:One could argue that Dark could be used to represent chaos, but playing dirty and being nocturnal doesn't necessarily mean that you're insane. (Dark is not evil, folks!)

No, Dark isn't nessecarily evil, but evil would be dark, so Chaos WOULD be grouped into Dark. It's like the statement, "A dog isn't always a poodle, but a poodle is always a dog".

This is one of my thoughts exactly. Besides, this statement of "Dark is not evil folks!" and the statement of Just playing dirty and being Nocturnal are quite hypocritical. You believe that Light just means Divine just because most Fakedexes do it like that. However, with that said, you do not believe Dark to be evil. Truth is, anyone can make a type defined, but you don't have to settle for one definition. When I think of Dark, I think:

Nocturnal Beast
Absence of Light
All the Colors
Evil
Chaos
etc.

When I think of Light, I think:

Diurnal Beast
Presence of Light
None of the Colors
Purity
Order
etc.

Space type is good when people understand it. Whenever I see people using space as a type, they use Spacial or Cosmic etc. Plus, just space can be taken to mean Nothing. The Nothing Type. That sounds like the only type Normal is Super effective against.(Though it it true; Normal is Super effective against nothing).

Sound is the same way. Usually, the Sound type is referred to as Sonic. Like, a Sonic Cannon move could be a blast of intense sound, vibrating the air so frequently that the air nearly solidifies...

Chaos. Who wants a Chaos type? Sega would get mad if Pokemon could be Chaos.
All joking aside, Chaos just falls into Dark when you look at things in a multiliner view rather than a linear view.

And no, those three can't be grouped into the Grass-Type; however, no one said they could be. However:
Space-Psychic (Deoxys, Jirachi, Cresselia, Lunatone, Solrock)

Sound-Normal(Whismur, Loudred, Exploud, Chatot, and all those normal type sound-based moves)

Chaos-We've covered this.
Isn't it more like...
all colors together = white meaning light and
no colors = black meaning dark?
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