After seeing many people post for help on the old forums, I thought it would be good to have a Help Thread here at the new forums. Instead of people making new topics, they can just request help here!
Rules
- No asking for links to full versions of RPG Maker XP
- No Tutorials in here, Tutorials are the be posted
here.
A TRIAL version of RPG Maker XP can be found
here.
Quick Links:
How to insert a tileset -Pyro
What's the script to have 2 lines of text...
like you have in acanthite.
Li'l tip:
When Playtesting, press F9, and you can turn on and off switches, aswell as changing variables. Also, hold down Ctrl to walk through unpassable objects.
It's suprising how few people know that.
How do you add a tileset and equip it to use?
Flame Claw Wrote:Li'l tip:
When Playtesting, press F9, and you can turn on and off switches, aswell as changing variables. Also, hold down Ctrl to walk through unpassable objects.
It's suprising how few people know that.
Actually, this is called Debug Mode. This is only for game makers. Or people who are playing from inside the editor. Like you said, Play testing.
Heres a step by step guide for inserting and using a tileset.
Step 1
Open your materials manager.
Step 2
Select Graphics/Tilesets.
Step 3
Select Import.
Step 4
Navigate to the folder with your tileset and select it and press open.
Step 5
Now your tileset is inserted. Now on to using it.
Step 6
Open your database.
Step 7
Select the Tilesets tab.
Step 8
Select "Change Maximum" on the bottom of the window.
Step 9
Change the number in the box one number high (Example: If its 7 change it to 8).
Step 10
This will create new blank space in the list. Click on it.
Step 11
Put in the name of your tileset and select the blue arrow under "Tileset Graphic"
Step 12
Select your Tileset and press Ok.
Step 13
Now your tileset is ready to use! (You must set the solids and non-solids yourself).
Step 14
Now when you create a new map, or edit the properties of an existing one, select your newly inserted tileset and away you go!
Hope this helped!